| Moray Plugin SDK Documentation |
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This release of the Plugin SDK can be used by Moray V3.5 (Build 9065) and later. |
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Reference List of Functions | |
| By Function Group | Alphabetically |
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CProgressBar ~CProgressBar IsOK SetPos Step ChangeText |
CProgressBar ChangeText IsOK SetPos Step ~CProgressBar |
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CProgressBar |
The function CProgressBar is the constructor for the class.
CProgressBar(LPMRY_SCENEFUNCS pFuncs, int nTotal, const char* pszPrompt);Parameters
pFuncs |
A pointer to a scene interface. |
nTotal |
Determines the total range of the progress bar. |
pszPrompt |
Determines the prompt that is displayed to the left of the progress bar. This can be NULL if you do not want a prompt. |
Remarks
The progress bar is created and displayed as soon as the object is instantiated.
If the progress bar cannot be created, an internal flag is set that can be queried with the IsOK function.
See Also
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~CProgressBar |
The function ~CProgressBar is the destructor and takes care of deleting the progress bar from Moray's interface.
~CProgressBar();Remarks
Removes and hides the progress bar from Moray's status bar. You never need to call this....
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IsOK |
The function IsOK returns a flag indicating whether the progress bar could be created.
bool IsOK();Remarks
This is set by the constructor. Use this function if you need to know whether
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SetPos |
The function SetPos sets the progress bar to a specific position.
void SetPos(int nPos);Parameters
nPos |
contains the position to which the progress bar should be set to. This should be less than the nTotal parameter passed to the constructor. |
See Also
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Step |
The function Step steps the progress bar by one unit.
void Step();See Also
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ChangeText |
The function ChangeText changes the text of the progress bar's prompt.
void ChangeText(const char* pszPrompt);Remarks
The prompt is displayed to the left of the actual progress bar. The progress bar is resized so that there is always the same amount of space between the prompt and the actual progress bar.